Ladder · Midnight Season 1
Win rate by rating
In 3v3 EU, the median win rate of rated characters is 50.0% at the Challenger threshold, 49.0% at the Rival threshold, 52.0% at the Duelist threshold and 52.6% at the Elite threshold; 56.9% at 2700 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
In 2v2 EU, the median win rate of rated characters is 55.6% at the Challenger threshold, 53.5% at the Rival threshold, 53.5% at the Duelist threshold and 55.2% at the Elite threshold; 59.7% at 2500 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
In Solo Shuffle EU, the median win rate of rated characters is 50.9% at the Challenger threshold, 50.0% at the Rival threshold, 50.9% at the Duelist threshold and 52.3% at the Elite threshold; 57.6% at 3100 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
In Blitz EU, the median win rate of rated characters is 50.0% at the Challenger threshold, 55.6% at the Rival threshold, 54.2% at the Duelist threshold and 54.8% at the Elite threshold; 56.0% at 2800 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
Ladder as of Aug 11, 2026
In 3v3 US, the median win rate of rated characters is 50.0% at the Challenger threshold, 48.9% at the Rival threshold, 52.1% at the Duelist threshold and 52.6% at the Elite threshold; 56.8% at 2700 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
In 2v2 US, the median win rate of rated characters is 55.3% at the Challenger threshold, 53.1% at the Rival threshold, 53.2% at the Duelist threshold and 54.8% at the Elite threshold; 60.5% at 2500 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
In Solo Shuffle US, the median win rate of rated characters is 51.0% at the Challenger threshold, 50.2% at the Rival threshold, 51.0% at the Duelist threshold and 52.4% at the Elite threshold; 58.2% at 3100 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
In Blitz US, the median win rate of rated characters is 50.0% at the Challenger threshold, 56.0% at the Rival threshold, 54.6% at the Duelist threshold and 54.8% at the Elite threshold; 56.5% at 2800 rating and up. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
In RBG US, the median win rate of rated characters is 50.0% at the Challenger threshold and 55.6% at the Rival threshold. Rating is the result of winning: these rates describe the season, they don't tell you what to aim for.
Season ended Aug 11, 2026
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 43.1% and 56.1%
- 50.0%
- at the Rival threshold (1800 to 1899) · one character in two between 45.1% and 53.7%
- 49.0%
- at the Duelist threshold (2100 to 2199) · one character in two between 50.0% and 54.5%
- 52.0%
- at the Elite threshold (2300 to 2399) · one character in two between 51.0% and 54.8%
- 52.6%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| below 300 | 20.0% | 15.4% | 27.3% | 562 |
| 300 to 399 | 33.3% | 28.6% | 36.4% | 580 |
| 400 to 499 | 41.7% | 33.3% | 45.5% | 826 |
| 500 to 599 | 46.2% | 37.5% | 54.6% | 1,051 |
| 600 to 699 | 50.0% | 41.2% | 58.3% | 1,177 |
| 700 to 799 | 53.3% | 42.1% | 61.5% | 1,246 |
| 800 to 899 | 50.0% | 42.9% | 60.0% | 1,331 |
| 900 to 999 | 52.6% | 43.5% | 62.5% | 1,301 |
| 1000 to 1099 | 50.0% | 42.3% | 61.1% | 1,216 |
| 1100 to 1199 | 50.0% | 41.4% | 60.0% | 1,119 |
| 1200 to 1299 | 48.2% | 39.4% | 56.5% | 1,262 |
| 1300 to 1399 | 46.8% | 39.5% | 55.6% | 1,384 |
| 1400 to 1499 | 46.9% | 40.9% | 53.6% | 1,729 |
| 1500 to 1599 | 49.5% | 43.1% | 56.3% | 3,649 |
| 1600 to 1699 | 50.0% | 43.1% | 56.1% | 3,233 |
| 1700 to 1799 | 49.1% | 43.3% | 54.8% | 2,757 |
| 1800 to 1899 | 49.0% | 45.1% | 53.7% | 3,071 |
| 1900 to 1999 | 50.0% | 47.4% | 53.7% | 2,975 |
| 2000 to 2099 | 51.3% | 49.2% | 54.6% | 2,931 |
| 2100 to 2199 | 52.0% | 50.0% | 54.5% | 2,295 |
| 2200 to 2299 | 52.6% | 50.8% | 55.0% | 1,645 |
| 2300 to 2399 | 52.6% | 51.0% | 54.8% | 2,523 |
| 2400 to 2499 | 53.8% | 52.0% | 56.1% | 2,153 |
| 2500 to 2599 | 55.1% | 53.0% | 57.4% | 1,132 |
| 2600 to 2699 | 55.6% | 53.5% | 58.5% | 487 |
| 2700+ | 56.9% | 54.8% | 60.1% | 610 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.0%
- 2v22100 to 2199
- 53.5%
- Solo Shuffle2100 to 2199
- 50.9%
- Blitz2100 to 2199
- 54.2%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 49.5% and 62.9%
- 55.6%
- at the Rival threshold (1800 to 1899) · one character in two between 48.1% and 59.6%
- 53.5%
- at the Duelist threshold (2100 to 2199) · one character in two between 50.0% and 57.9%
- 53.5%
- at the Elite threshold (2300 to 2399) · one character in two between 52.2% and 58.9%
- 55.2%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| below 300 | 20.0% | 16.7% | 27.3% | 566 |
| 300 to 399 | 33.3% | 28.6% | 36.4% | 516 |
| 400 to 499 | 41.7% | 33.3% | 45.5% | 739 |
| 500 to 599 | 46.2% | 35.3% | 54.6% | 1,067 |
| 600 to 699 | 50.0% | 41.2% | 63.6% | 1,429 |
| 700 to 799 | 57.1% | 47.1% | 66.7% | 1,784 |
| 800 to 899 | 60.0% | 47.4% | 69.2% | 2,002 |
| 900 to 999 | 58.8% | 47.6% | 71.4% | 2,109 |
| 1000 to 1099 | 55.0% | 45.8% | 68.8% | 2,237 |
| 1100 to 1199 | 52.2% | 41.9% | 63.2% | 2,419 |
| 1200 to 1299 | 50.0% | 41.7% | 61.9% | 2,696 |
| 1300 to 1399 | 50.0% | 43.8% | 60.0% | 2,994 |
| 1400 to 1499 | 51.4% | 46.0% | 58.8% | 3,564 |
| 1500 to 1599 | 54.4% | 48.5% | 62.1% | 6,191 |
| 1600 to 1699 | 55.6% | 49.5% | 62.9% | 6,233 |
| 1700 to 1799 | 54.4% | 48.3% | 61.5% | 4,206 |
| 1800 to 1899 | 53.5% | 48.1% | 59.6% | 4,796 |
| 1900 to 1999 | 52.7% | 48.0% | 59.3% | 3,285 |
| 2000 to 2099 | 52.6% | 48.6% | 58.1% | 2,823 |
| 2100 to 2199 | 53.5% | 50.0% | 57.9% | 2,676 |
| 2200 to 2299 | 54.4% | 51.2% | 58.5% | 2,113 |
| 2300 to 2399 | 55.2% | 52.2% | 58.9% | 1,745 |
| 2400 to 2499 | 57.3% | 53.8% | 61.0% | 678 |
| 2500+ | 59.7% | 55.6% | 65.1% | 505 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.0%
- 2v22100 to 2199
- 53.5%
- Solo Shuffle2100 to 2199
- 50.9%
- Blitz2100 to 2199
- 54.2%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 46.9% and 55.1%
- 50.9%
- at the Rival threshold (1800 to 1899) · one character in two between 46.2% and 54.4%
- 50.0%
- at the Duelist threshold (2100 to 2199) · one character in two between 49.4% and 53.7%
- 50.9%
- at the Elite threshold (2300 to 2399) · one character in two between 50.9% and 55.1%
- 52.3%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| 0 to 99 | 8.3% | 8.3% | 8.3% | 567 |
| 100 to 199 | 16.7% | 16.7% | 16.7% | 1,259 |
| 200 to 299 | 25.0% | 25.0% | 25.0% | 2,015 |
| 300 to 399 | 33.3% | 31.3% | 33.3% | 2,664 |
| 400 to 499 | 41.7% | 27.8% | 41.7% | 3,070 |
| 500 to 599 | 50.0% | 33.3% | 50.0% | 3,201 |
| 600 to 699 | 38.9% | 38.9% | 58.3% | 3,001 |
| 700 to 799 | 44.4% | 33.3% | 66.7% | 2,782 |
| 800 to 899 | 50.0% | 37.5% | 50.0% | 2,359 |
| 900 to 999 | 41.7% | 38.5% | 55.6% | 2,113 |
| 1000 to 1099 | 45.8% | 36.7% | 61.1% | 2,044 |
| 1100 to 1199 | 44.1% | 38.3% | 50.0% | 2,197 |
| 1200 to 1299 | 43.3% | 38.9% | 51.9% | 2,582 |
| 1300 to 1399 | 46.4% | 41.7% | 49.6% | 3,431 |
| 1400 to 1499 | 48.0% | 43.8% | 50.7% | 4,118 |
| 1500 to 1599 | 49.4% | 44.9% | 52.6% | 5,031 |
| 1600 to 1699 | 50.9% | 46.9% | 55.1% | 7,114 |
| 1700 to 1799 | 50.9% | 46.7% | 55.0% | 5,634 |
| 1800 to 1899 | 50.0% | 46.2% | 54.4% | 11,074 |
| 1900 to 1999 | 50.4% | 47.5% | 54.7% | 6,702 |
| 2000 to 2099 | 50.4% | 48.3% | 53.9% | 5,776 |
| 2100 to 2199 | 50.9% | 49.4% | 53.7% | 7,256 |
| 2200 to 2299 | 51.4% | 50.2% | 54.0% | 4,538 |
| 2300 to 2399 | 52.3% | 50.9% | 55.1% | 7,647 |
| 2400 to 2499 | 52.4% | 51.1% | 54.8% | 4,850 |
| 2500 to 2599 | 53.0% | 51.5% | 55.3% | 3,841 |
| 2600 to 2699 | 53.6% | 52.0% | 56.1% | 2,917 |
| 2700 to 2799 | 54.2% | 52.3% | 56.9% | 2,018 |
| 2800 to 2899 | 54.6% | 52.5% | 57.5% | 1,126 |
| 2900 to 2999 | 55.0% | 53.0% | 58.1% | 700 |
| 3000 to 3099 | 55.8% | 53.5% | 58.8% | 507 |
| 3100+ | 57.6% | 54.8% | 60.7% | 812 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.0%
- 2v22100 to 2199
- 53.5%
- Solo Shuffle2100 to 2199
- 50.9%
- Blitz2100 to 2199
- 54.2%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 45.7% and 57.9%
- 50.0%
- at the Rival threshold (1800 to 1899) · one character in two between 50.0% and 62.5%
- 55.6%
- at the Duelist threshold (2100 to 2199) · one character in two between 50.8% and 58.5%
- 54.2%
- at the Elite threshold (2300 to 2399) · one character in two between 52.0% and 58.5%
- 54.8%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| below 1100 | 26.7% | 20.0% | 30.0% | 872 |
| 1100 to 1199 | 36.4% | 31.6% | 40.0% | 1,071 |
| 1200 to 1299 | 36.7% | 32.1% | 41.7% | 576 |
| 1300 to 1399 | 41.2% | 36.1% | 46.2% | 1,479 |
| 1400 to 1499 | 42.5% | 38.5% | 47.6% | 2,109 |
| 1500 to 1599 | 45.8% | 41.7% | 51.9% | 3,694 |
| 1600 to 1699 | 50.0% | 45.7% | 57.9% | 5,497 |
| 1700 to 1799 | 53.3% | 48.2% | 61.1% | 3,866 |
| 1800 to 1899 | 55.6% | 50.0% | 62.5% | 4,362 |
| 1900 to 1999 | 54.4% | 50.0% | 61.3% | 2,200 |
| 2000 to 2099 | 53.6% | 50.0% | 59.1% | 1,464 |
| 2100 to 2199 | 54.2% | 50.8% | 58.5% | 1,324 |
| 2200 to 2299 | 53.1% | 50.8% | 57.5% | 674 |
| 2300 to 2399 | 54.8% | 52.0% | 58.5% | 1,160 |
| 2400 to 2499 | 54.6% | 52.1% | 58.2% | 1,321 |
| 2500 to 2599 | 54.4% | 52.3% | 57.0% | 767 |
| 2600 to 2699 | 54.2% | 52.2% | 56.8% | 592 |
| 2700 to 2799 | 55.0% | 53.1% | 57.8% | 505 |
| 2800+ | 56.0% | 53.8% | 59.0% | 1,769 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.0%
- 2v22100 to 2199
- 53.5%
- Solo Shuffle2100 to 2199
- 50.9%
- Blitz2100 to 2199
- 54.2%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 43.5% and 55.7%
- 50.0%
- at the Rival threshold (1800 to 1899) · one character in two between 44.7% and 54.1%
- 48.9%
- at the Duelist threshold (2100 to 2199) · one character in two between 50.0% and 54.7%
- 52.1%
- at the Elite threshold (2300 to 2399) · one character in two between 50.9% and 54.8%
- 52.6%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| below 300 | 20.0% | 14.3% | 25.0% | 652 |
| 300 to 399 | 33.3% | 26.7% | 36.4% | 632 |
| 400 to 499 | 41.7% | 33.3% | 45.5% | 885 |
| 500 to 599 | 46.2% | 37.5% | 54.6% | 1,187 |
| 600 to 699 | 50.0% | 41.2% | 58.3% | 1,453 |
| 700 to 799 | 53.3% | 42.1% | 61.5% | 1,449 |
| 800 to 899 | 52.9% | 40.9% | 60.0% | 1,525 |
| 900 to 999 | 52.6% | 41.7% | 62.5% | 1,537 |
| 1000 to 1099 | 50.0% | 42.3% | 61.1% | 1,364 |
| 1100 to 1199 | 50.0% | 41.4% | 60.0% | 1,321 |
| 1200 to 1299 | 48.2% | 39.4% | 59.1% | 1,352 |
| 1300 to 1399 | 47.2% | 40.5% | 56.0% | 1,545 |
| 1400 to 1499 | 47.7% | 41.1% | 55.2% | 1,763 |
| 1500 to 1599 | 48.9% | 43.1% | 55.9% | 4,046 |
| 1600 to 1699 | 50.0% | 43.5% | 55.7% | 3,692 |
| 1700 to 1799 | 48.7% | 43.0% | 54.7% | 3,246 |
| 1800 to 1899 | 48.9% | 44.7% | 54.1% | 3,386 |
| 1900 to 1999 | 50.0% | 46.6% | 53.6% | 3,572 |
| 2000 to 2099 | 51.2% | 48.8% | 54.1% | 3,327 |
| 2100 to 2199 | 52.1% | 50.0% | 54.7% | 2,691 |
| 2200 to 2299 | 52.5% | 50.7% | 55.1% | 1,794 |
| 2300 to 2399 | 52.6% | 50.9% | 54.8% | 2,519 |
| 2400 to 2499 | 53.9% | 52.2% | 56.3% | 2,382 |
| 2500 to 2599 | 55.3% | 53.2% | 57.9% | 1,119 |
| 2600 to 2699 | 56.1% | 53.9% | 59.0% | 486 |
| 2700+ | 56.8% | 54.4% | 59.8% | 653 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.1%
- 2v22100 to 2199
- 53.2%
- Solo Shuffle2100 to 2199
- 51.0%
- Blitz2100 to 2199
- 54.6%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 49.0% and 62.8%
- 55.3%
- at the Rival threshold (1800 to 1899) · one character in two between 47.4% and 59.6%
- 53.1%
- at the Duelist threshold (2100 to 2199) · one character in two between 49.7% and 57.4%
- 53.2%
- at the Elite threshold (2300 to 2399) · one character in two between 51.9% and 59.0%
- 54.8%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| below 300 | 20.0% | 16.7% | 27.3% | 521 |
| 300 to 399 | 33.3% | 28.6% | 36.4% | 502 |
| 400 to 499 | 41.7% | 33.3% | 45.5% | 836 |
| 500 to 599 | 46.2% | 37.5% | 54.6% | 1,213 |
| 600 to 699 | 53.9% | 41.2% | 63.6% | 1,567 |
| 700 to 799 | 57.1% | 44.4% | 66.7% | 2,025 |
| 800 to 899 | 60.0% | 47.4% | 75.0% | 2,295 |
| 900 to 999 | 58.8% | 47.6% | 71.4% | 2,381 |
| 1000 to 1099 | 57.9% | 46.3% | 68.8% | 2,377 |
| 1100 to 1199 | 54.6% | 44.4% | 66.7% | 2,392 |
| 1200 to 1299 | 52.0% | 42.1% | 61.9% | 2,671 |
| 1300 to 1399 | 50.0% | 42.9% | 60.9% | 2,968 |
| 1400 to 1499 | 51.4% | 45.5% | 60.0% | 3,327 |
| 1500 to 1599 | 54.6% | 48.4% | 62.1% | 6,531 |
| 1600 to 1699 | 55.3% | 49.0% | 62.8% | 6,313 |
| 1700 to 1799 | 54.8% | 48.5% | 61.8% | 4,222 |
| 1800 to 1899 | 53.1% | 47.4% | 59.6% | 4,946 |
| 1900 to 1999 | 52.6% | 47.0% | 58.6% | 3,527 |
| 2000 to 2099 | 52.3% | 48.0% | 58.0% | 2,841 |
| 2100 to 2199 | 53.2% | 49.7% | 57.4% | 2,924 |
| 2200 to 2299 | 53.9% | 50.9% | 58.2% | 2,160 |
| 2300 to 2399 | 54.8% | 51.9% | 59.0% | 1,766 |
| 2400 to 2499 | 56.9% | 53.3% | 60.4% | 729 |
| 2500+ | 60.5% | 56.4% | 66.7% | 432 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.1%
- 2v22100 to 2199
- 53.2%
- Solo Shuffle2100 to 2199
- 51.0%
- Blitz2100 to 2199
- 54.6%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 46.7% and 55.4%
- 51.0%
- at the Rival threshold (1800 to 1899) · one character in two between 46.0% and 55.0%
- 50.2%
- at the Duelist threshold (2100 to 2199) · one character in two between 49.4% and 54.0%
- 51.0%
- at the Elite threshold (2300 to 2399) · one character in two between 50.9% and 55.4%
- 52.4%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| 0 to 99 | 8.3% | 8.3% | 8.3% | 569 |
| 100 to 199 | 16.7% | 16.7% | 16.7% | 1,209 |
| 200 to 299 | 25.0% | 25.0% | 25.0% | 1,890 |
| 300 to 399 | 33.3% | 30.8% | 33.3% | 2,683 |
| 400 to 499 | 41.7% | 27.8% | 41.7% | 3,194 |
| 500 to 599 | 50.0% | 33.3% | 50.0% | 3,299 |
| 600 to 699 | 41.2% | 38.9% | 58.3% | 3,071 |
| 700 to 799 | 44.4% | 34.8% | 66.7% | 2,880 |
| 800 to 899 | 50.0% | 37.5% | 50.0% | 2,526 |
| 900 to 999 | 44.0% | 41.7% | 55.6% | 2,284 |
| 1000 to 1099 | 45.8% | 36.7% | 61.1% | 2,105 |
| 1100 to 1199 | 46.4% | 39.4% | 50.0% | 2,136 |
| 1200 to 1299 | 43.9% | 39.5% | 54.2% | 2,535 |
| 1300 to 1399 | 46.7% | 41.3% | 50.0% | 3,070 |
| 1400 to 1499 | 48.1% | 43.8% | 51.0% | 3,761 |
| 1500 to 1599 | 49.1% | 44.4% | 52.8% | 4,728 |
| 1600 to 1699 | 51.0% | 46.7% | 55.4% | 6,689 |
| 1700 to 1799 | 51.1% | 46.3% | 55.6% | 5,444 |
| 1800 to 1899 | 50.2% | 46.0% | 55.0% | 10,788 |
| 1900 to 1999 | 50.5% | 47.5% | 55.1% | 6,229 |
| 2000 to 2099 | 50.6% | 48.3% | 54.2% | 5,348 |
| 2100 to 2199 | 51.0% | 49.4% | 54.0% | 6,751 |
| 2200 to 2299 | 51.4% | 50.1% | 54.0% | 4,320 |
| 2300 to 2399 | 52.4% | 50.9% | 55.4% | 7,781 |
| 2400 to 2499 | 52.6% | 51.2% | 55.0% | 4,618 |
| 2500 to 2599 | 53.0% | 51.6% | 55.6% | 3,636 |
| 2600 to 2699 | 53.8% | 52.0% | 56.3% | 2,625 |
| 2700 to 2799 | 54.2% | 52.3% | 57.1% | 1,709 |
| 2800 to 2899 | 54.7% | 52.6% | 57.6% | 961 |
| 2900 to 2999 | 55.1% | 52.8% | 57.8% | 611 |
| 3000 to 3099 | 55.9% | 53.6% | 58.9% | 412 |
| 3100+ | 58.2% | 55.3% | 61.9% | 630 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.1%
- 2v22100 to 2199
- 53.2%
- Solo Shuffle2100 to 2199
- 51.0%
- Blitz2100 to 2199
- 54.6%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 45.5% and 58.3%
- 50.0%
- at the Rival threshold (1800 to 1899) · one character in two between 50.0% and 63.6%
- 56.0%
- at the Duelist threshold (2100 to 2199) · one character in two between 51.0% and 59.4%
- 54.6%
- at the Elite threshold (2300 to 2399) · one character in two between 51.7% and 59.0%
- 54.8%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| below 1100 | 25.0% | 20.0% | 30.0% | 852 |
| 1100 to 1199 | 36.4% | 30.8% | 40.0% | 1,020 |
| 1200 to 1299 | 35.7% | 31.8% | 41.7% | 524 |
| 1300 to 1399 | 40.0% | 35.7% | 45.5% | 1,380 |
| 1400 to 1499 | 42.9% | 38.5% | 47.8% | 2,174 |
| 1500 to 1599 | 45.5% | 41.2% | 50.0% | 3,724 |
| 1600 to 1699 | 50.0% | 45.5% | 58.3% | 5,603 |
| 1700 to 1799 | 53.9% | 48.0% | 62.5% | 4,231 |
| 1800 to 1899 | 56.0% | 50.0% | 63.6% | 4,599 |
| 1900 to 1999 | 55.0% | 50.0% | 61.5% | 2,346 |
| 2000 to 2099 | 53.9% | 50.0% | 60.6% | 1,450 |
| 2100 to 2199 | 54.6% | 51.0% | 59.4% | 1,430 |
| 2200 to 2299 | 53.8% | 50.7% | 58.3% | 754 |
| 2300 to 2399 | 54.8% | 51.7% | 59.0% | 1,339 |
| 2400 to 2499 | 54.6% | 52.0% | 57.8% | 1,267 |
| 2500 to 2599 | 54.6% | 52.3% | 57.4% | 709 |
| 2600 to 2699 | 54.6% | 52.5% | 57.7% | 510 |
| 2700 to 2799 | 55.4% | 53.2% | 57.8% | 474 |
| 2800+ | 56.5% | 54.0% | 59.5% | 1,443 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.1%
- 2v22100 to 2199
- 53.2%
- Solo Shuffle2100 to 2199
- 51.0%
- Blitz2100 to 2199
- 54.6%
The curve
- at the Challenger threshold (1600 to 1699) · one character in two between 45.1% and 57.1%
- 50.0%
- at the Rival threshold (1800+) · one character in two between 51.3% and 62.2%
- 55.6%
Show the chart's numbers (table)
| Rating band | Median | One in 4 below | One in 4 above | Characters |
|---|---|---|---|---|
| below 1500 | 40.0% | 31.3% | 50.0% | 1,179 |
| 1500 to 1599 | 50.0% | 44.0% | 57.9% | 677 |
| 1600 to 1699 | 50.0% | 45.1% | 57.1% | 628 |
| 1700 to 1799 | 50.0% | 46.9% | 56.8% | 410 |
| 1800+ | 55.6% | 51.3% | 62.2% | 1,001 |
At the Duelist threshold, mode by mode
- 3v32100 to 2199
- 52.1%
- 2v22100 to 2199
- 53.2%
- Solo Shuffle2100 to 2199
- 51.0%
- Blitz2100 to 2199
- 54.6%
Frequently asked questions
- What win rate at the Duelist threshold?
- In 3v3 EU, in the 2100 to 2199 band, the median win rate of rated characters is 52.0%, and one in two sits between 50.0% and 54.5%.
- Do you need a very high win rate to climb?
- No: at the Elite threshold (2300 to 2399), half of rated characters win less than 52.6% of their games, and three in four less than 54.8%. These rates describe the season; they don't tell you what to aim for.
- Why does the curve start at 1200?
- Below 1200 rating, the bands mostly hold characters whose rating collapsed, with widely scattered win rates; they stay in the chart's table.